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Devlog
Harvest Quest
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Devlog
ida's first update
November 06, 2024
by
ida
#programming
Apologies for not updating about my work hitherto! I've so far created classes for structuring how the plants, player, and npc will work in combat. i've also created a game time system, though we have...
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Sprites
November 06, 2024
by
pumpkined
#Art
Hello everyone! This is Daniel the artist of the team here to share some of the sprites that are going to be used in the game! Starting off here is the semi-finalized sprite sheet for the player! It i...
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Battle System Update - 11/05/2024
November 05, 2024
by
silentwolf83
Redo the battle system by rewatching battle system tutorial to understand what I had done wrong and how to fix it. ( https://www.youtube.com/watch?v=_1pz_ohupPs ) Adding scripts for BattleHUD, Unit (f...
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Concept Art!
October 30, 2024
by
pumpkined
Look at them! So cute! Hello everyone! It's Daniel Peraza, your friendly neighborhood game artist, and I wanted to share with you all some of the character concept art! Above I have the turnaround for...
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Battle System Update(vid 2) - 10/27/2024
October 28, 2024
by
silentwolf83
This is how it appears:...
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Battle System Update(vid 1) - 10/27/2024
October 28, 2024
by
silentwolf83
I was still struggling on how to make the Attack button to work. Also, I was not sure how to script the coding to make a turn-based RPG. To avoid stressing out over everything, I took a break. Afterwa...
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Battle System Update - 10/20/2024
October 20, 2024
by
silentwolf83
I was able to resolve the problem that I was having. The enemy HP visually could not show the depletion of the health bar whenever I pressed the Attack and Skill buttons. I honestly did not know what...
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Design Progress!~
October 18, 2024
by
Danmáre
After working on the core design of the game beforehand, it is time to get into the technical details! Attacks and abilities of characters and crops are coming along well, working with Daniel P. to ma...
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Thoughtful Posts!
October 16, 2024
by
IMobley
1
Imani- Programmer Update-10/16 Have been programming the characters movement, interaction, and planting mechanics. The first program is easy to implement, but the other two, I had to look them up. To...
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Meet the Harvest Quest Team!
October 02, 2024
by
Danmáre
Daniel Reber https://danmare.itch.io/ Role: Game Designer Aspiring Game Designer, loves to think and come up with weird ideas~ Imani Mobley https://imobley.itch.io Role: Game Programmer Love games and...
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