Harvest Quest Demo
Harvest Quest is a farming simulator/JRPG game where the player finds out that the farm that they recently purchased is cursed! Any crops that grow there will come to life and attack whoever tries to harvest them! Utilize different skills, gears, and party members to harvest the monster crops!
Key Features Include:
- Crop Combat
Instead of simply harvesting crops in an average Farming Sim, players will have to battle them first! Players will be able to plant crops on plus-shaped 4 space fields, allowing combat against enemy teams composed of 1 to 4 crops. Different crops will have their own specific abilities and classes and players will be rewarded for defeating more difficult combinations of enemies. - Townsfolk Recruitment
Players will be able to level up their characters by interacting with the Townsfolk. By increasing the Friendship Levels with the Townsfolk, the player will be able to obtain new skills and strengthen their existing ones. Raising a Townsfolk’s Friendship Level will also allow the player to recruit them to help with fighting crops! - Difficulty Modifiers
Players will have many ways to increase or decrease the difficultly of the crops they fight! Whether you want to take it easy or push yourself to the limits, Harvest Quest allows you to play how you want!
Meet the Team!
Daniel Reber (@danmare) - Designer
Imani Mobley (@imobley) - Programmer
Devone A. Gray (@silentwolf83) - Programmer
ida kenna (@dustmitegerl) - Programmer
Ayman Koné (@Aykou) - Programmer
Daniel Peraza (@pumpkined) - Artist
Find out more about us in our devlog 🌱
Updated | 3 days ago |
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Authors | Danmáre, pumpkined, Aykou, ida, silentwolf83, Imani Mobley |
Genre | Role Playing |
Made with | Unity |
Tags | Farming Simulator, JRPG, Turn-Based Combat |
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Development log
- Updated Level Layout36 days ago
- ida update -- new map, new builds37 days ago
- Battle System - 02/26/202537 days ago
- Battle System Update - 12/02/2024Dec 04, 2024
- Designer Update!Dec 04, 2024
- Finalized Sprites and StyleDec 04, 2024
- ida's second updateDec 02, 2024
- ida's first updateNov 06, 2024
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