Harvest Quest - Lead Designer
Harvest Quest is a farming simulator/JRPG game where the player finds out that the farm that they recently purchased is cursed! Any crops that grow there will come to life and attack whoever tries to harvest them! Utilize different skills, gears, and party members to harvest the monster crops!
As the Lead Designer, I based the original concept around four core features:
- Crop Combat
Instead of simply harvesting crops in an average Farming Sim, players will have to battle them first! Players will be able to plant crops in their fields, allowing combat against enemy teams composed of 1 to 4 crops. Different crops will have their own specific abilities and classes which will reward players for defeating more difficult combinations of enemies. - Dungeon Exploration
Places to explore like mines are a staple in Farming Sim games, but Harvest Quest improves upon these areas by transforming them into JRPG dungeons! Players will explore randomized dungeon-like mines and other areas by themselves or with other NPCs to defeat monsters and gather resources. - Townsfolk Friendship
Players will be able to level up their characters by interacting with the Townsfolk. By increasing the Friendship Levels with the Townsfolk, the player will earn “Friendship Points” to be able to obtain new skills and strengthen their existing ones. Raising a Townsfolk’s Friendship Level will also allow the player to recruit them to help with Crop Combat or Dungeon Exploration as well as strengthen their own abilities. - Difficulty Modifiers
Players will be able to have complete control over their enemy encounters and be able to adjust the difficulty of the enemies using various items and game mechanics. This allows players to approach enemy encounters at their own pace and decide if they want a casual experience or a challenging one.
Below are links to my Devlog posts. If you want to know more about my design process, feel free to check them out!
Game Design - Initial Design Process
Level Design - Farm Level
This is the Harvest Quest game page for the Lead Designer. To see the official game page, click here!
Published | 1 day ago |
Status | In development |
Platforms | HTML5 |
Author | Danmáre |
Genre | Role Playing |
Made with | Unity |
Tags | Farming Simulator, JRPG, Turn-Based Combat |
Download
Development log
- Harvest Quest: Level Design - Farm Level1 day ago
- Harvest Quest: Level Design - Test Level1 day ago
- Harvest Quest: Initial Design1 day ago
Leave a comment
Log in with itch.io to leave a comment.